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Tea time’s over

I had a wonderful Easter. I spent the sunny hours – of which there were many – sitting in the garden watching the new lambs gambol.

I spent the less sunny hours – of which there were also many – wearing my magic spectacles and playing games in VR. Specifically, the Hogwarts game. Yes, I got the plugin working that makes non-VR games into VR.

It’s an astonishing piece of work. I’m not a fan of the books, which were derivative as hell, but the visuals and the scale of this thing are amazing.

There’s a sort of giant junk room in it that contains thousands of individually-modeled items – I know they are because they animate as you walk past them. That’s the room in the picture above, but it’s many times larger. There weren’t any loading screens, either. How they fiddled the memory management for that, I do not know.

It should have been Game of the Year but wasn’t because JK Rowling.

Sadly, though, I have to run it at the game’s lowest resolution. In VR, games have to render three times: once for your left eye, once for your right eye and once for your monitor (I think there’s a way to turn off the monitor render, but I haven’t found it yet). My five-year-old rig coughs and wheezes at the prospect.

April 1, 2024 — 6:51 pm
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