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Aw, adorable stoat baby

My new all-singing, all-dancing, 64-bit butt kicker graphic computer has allowed me to revisit all kinds of funness. Like Second Life.

I opened an account at Second Life four years ago (long-time readers almost certainly will not remember Monkeyface McShavedperson). But my old computer and my busy life meant I didn’t spend much time at it.

So, take two. New computer, no life. Until I am clever enough to build my own avatar, I had to buy one. Closest I could get to a stoat was this here albino ferret. Close but not quite right.

Fortunately, I was able to upload some graphics that were a little more…me. Here’s my game face.

I’ve already made one girl scream. Yay!

Anyhow, that’s the signal characteristic of Second Life — users can make things. There’s a simple 3D builder program and scripting language built in, and you can upload images and textures (for a small fee). It’s lead to a thriving online economy in virtual objects. A sort of Market of Weirdness.

Of course, this also makes SL laggy and hinky. You have to stand in one place for a while before you’ve downloaded all the custom objects and textures and your surroundings settle down a little.

The real appeal? I take a sneaking pleasure overhearing conversations, especially between users who have voice enabled. It’s like the old days when the phone lines would go fuckup and you could listen to a mystery conversation between strangers miles away. I’m not proud of this.

Also, people seem to love to say “Stooooateeeee.” I am proud of this.

Oh, and no cracks about furries, m’kay? At least a few SL persons frequent this blog and they’ve been very kind to me (to them, a promise — I will never, ever wear my game face on the nice side of town).

Also, it’s in the back of my mind I might some day make my living crafting really good furry porn.

March 2, 2011 — 12:09 am
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